CSGCylinder¶
Inherits: CSGPrimitive < CSGShape < GeometryInstance < VisualInstance < CullInstance < Spatial < Node < Object
A CSG Cylinder shape.
Description¶
This node allows you to create a cylinder (or cone) for use with the CSG system.
Properties¶
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Property Descriptions¶
bool cone
Default |
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Setter |
set_cone(value) |
Getter |
is_cone() |
If true
a cone is created, the radius will only apply to one side.
float height
Default |
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Setter |
set_height(value) |
Getter |
get_height() |
The height of the cylinder.
Material material
Setter |
set_material(value) |
Getter |
get_material() |
The material used to render the cylinder.
float radius
Default |
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Setter |
set_radius(value) |
Getter |
get_radius() |
The radius of the cylinder.
int sides
Default |
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Setter |
set_sides(value) |
Getter |
get_sides() |
The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder.
bool smooth_faces
Default |
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Setter |
set_smooth_faces(value) |
Getter |
get_smooth_faces() |
If true
the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If false
the cylinder will have a flat shaded look.